Miguel Coimbra is a self taught artist who has began his career in video games as a graphic designer and concept artist. He left his job in 2005 to became freelance and work as a full time illustrator. He started to work on trading card games mostly, then he began working in the board game industry with Days of Wonder and then with his first full illustrated game for Matagot (Giants) in 2006; from there, he never stopped making new games like Cyclades, 7wonders, Smallworld, Mountains of Madness, Outlive, Fairy Tile, Fuji Koro and, our last production, Cleopatra and the Society of Architects.